Character Designer
TLDR
Shape gameplay-driven characters integrated into combat systems, collaborating with animators and designers from concept to production to influence player experience.
- Design and develop gameplay-driven characters, ensuring they integrate meaningfully into combat systems and player experience.
- Identify opportunities to introduce engaging gameplay hooks through character design, abilities, and mechanics.
- Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features.
- Take character concepts through the full production cycle, from early ideation to final in-game implementation.
- Design and refine combat mechanics, weapons, abilities, and character-specific systems with a focus on balance and player engagement.
- Use player feedback, analytics, and gameplay metrics to iterate and improve character designs.
- Support hands-on prototyping in collaboration with engineering and design teams, including working with Unreal Engine workflows.
- Ensure clear documentation and communication of character design intent, mechanics, and iteration updates.
- Contribute to maintaining consistency in character identity, gameplay clarity, and overall game experience.
- Continuously refine designs based on testing, balancing, and live or playtest feedback.
- At least 2 years of experience as a Character Designer or similar role on shipped game titles.
- Proven experience taking character designs from concept through to full production and release.
- Strong passion for third-person action and combat-focused gameplay systems.
- Deep understanding of character design principles including strengths, weaknesses, counterplay, and gameplay balance.
- Strong portfolio demonstrating original, thematic, and gameplay-integrated character designs.
- Experience working in iterative, prototype-driven development environments.
- Familiarity with Unreal Engine 5, including Blueprint-based workflows for ability or gameplay prototyping.
- Strong collaboration skills with animators, engineers, and cross-functional game development teams.
- Excellent communication skills, both written and verbal, with the ability to clearly articulate design intent.
- Strong interest in gameplay systems and how character design influences player experience and engagement.
- Ability to respond to feedback and iterate quickly in a fast-paced creative environment.
- Fully remote working model with flexibility to work from almost anywhere.
- Generous paid time off allowance.
- Additional studio-wide closures during summer and winter holidays (separate from PTO).
- Private medical and dental healthcare coverage.
- Private mental health support scheme.
- Annual health and wellbeing allowance.
- Discretionary performance-based studio bonus.
- High-quality equipment provided for home workspace setup.
- Flexible, trust-based culture focused on outcomes over hours worked.
- Strong emphasis on autonomy, creativity, and ownership of work.
- Inclusive and collaborative environment centered on continuous improvement and craft excellence.
Requirements
Benefits
Benefits
Flexible Work Hours
Flexible, trust-based culture focused on outcomes over hours worked.
Health Insurance
Private medical and dental healthcare coverage.
Home Office Stipend
High-quality equipment provided for home workspace setup.
Collaborative environment
Inclusive and collaborative environment centered on continuous improvement and craft excellence.
Paid Time Off
Additional studio-wide closures during summer and winter holidays (separate from PTO).
Remote-Friendly
Fully remote working model with flexibility to work from almost anywhere.
Wellness Stipend
Annual health and wellbeing allowance.
Jobgether runs the largest remote job platform, effectively linking job seekers with over 200,000 flexible and remote opportunities that match their unique skills and preferences. Our focus is on enhancing the hiring process, ensuring efficiency while prioritizing the candidate experience, particularly in the growing health and wellness sector.
- Founded
- Founded 2020
- Employees
- 11-50 employees
- Industry
- Professional Services