Techland S.A.
Techland S.A.

Senior Animation Programmer

TLDR

Own gameplay and cinematic animation systems from content creation tools through engine runtime, optimizing complex data processing pipelines and tools.

  • Researching, developing, maintaining, and improving gameplay and cinematic animation systems while maintaining robust flexibility for use by AI, designers and animators,
  • Taking ownership of gameplay and cinematic animation features from content creation tools to the engine runtime,
  • Collaborating with programmers, designers, and artists - gathering requirements, helping troubleshoot problems and improving animation workflow efficiency,
  • Working closely with animation leads and animation director to raise the quality bar for animations in the game,
  • Profiling, identifying, and eliminating bottlenecks in complex data processing pipelines and tools (performance, memory, network, IO),
  • Creating documentation for the gameplay and cinematic teams,
  • Staying up-to-date on animation technology trends and new developments.
  • Minimum five years of professional programming experience,
  • Expertise in C/C++,
  • Excellent problem-solving and debugging skills,
  • Experience with multi-threaded and allocator-aware programming,
  • Experience with memory and performance optimization,
  • Experience with animation graphs, blend trees and state machines (Unreal, Havok Animation, Morpheme or similar),
  • Solid understanding of 3D maths and linear algebra,
  • Proficiency in algorithm design; understanding of complexity and software architecture and design,
  • Ability to write clean, maintainable and extensible code with attention to reusability,
  • Great communication skills, enthusiasm and initiative,
  • Very good command of English.

Nice to have:

  • Experience working on at least one shipped multiplayer title,
  • Familiarity with various animation technologies such as compression, motion synthesis, ragdoll physics  IK, etc.,
  • UX and tool creation experience,
  • Console programming experience,
  • Maya/Motion Builder or other digital content creation tools experience,
  • Python experience,
  • Familiarity with animation processing and deployment pipelines.

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Benefits

Flexible Work Hours

flexible working hours

Development budget

a dedicated development budget for each employee

Company parking

a free car park (Warsaw limited amount of space)

Additional paid days for training and CSR

extra two paid days for training and CSR

Techland builds immersive and engaging video games, renowned for franchises like Call of Juarez and Dying Light. With a dedicated international team of over 500 professionals, they focus on open-world action and storytelling, offering unique gaming experiences that resonate with millions of players globally.

Founded
Founded 1991
Employees
201-500 employees
Industry
Internet Software & Services
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