LiveLike is a funded and well-endorsed VR/AR/interactive live sports company. We have partnered most notably with FOX Sports to release Social on Fox Sports VR. We also broadcasted Superbowl LI and created French Tennis Open VR with France TV for both Mobile and VR platforms. These are just a few of the many clients we work with and we’re actively growing in all four corners of the world.
At our core, we are a big group of nerds, sports fanatics, and generally lovable people. We're as passionate about next-gen sport live streaming as we are about free morning coffee and 5 o’clock drinks, so our team has access to every major VR/AR/MR system, and so will you. We've worked extremely hard to get where we are right now but we wholly embrace the laid back but "get s**t done" attitude.
A UX/UI Designer at LiveLike is not just another pixel pusher. You're a visionaries behind industry defining technology while working with a team that's been making their own rules and establishes new paradigms since day one. As a key decision maker you'll be utilizing familiar tools in unique ways to perfect our design philosophy and to perfect the user experience. With LiveLike’s constant stream of new clients and continuous preparation to take on new sports and games, there are no small tasks at hand here. So if you want to be part of a team that is defining what UI and UX looks like in VR, then keep reading.
- You will evolve into an integral part of our design team - taking ownership or key features within our global VR experience. (No pressure)
- Taste matters just as much as your ability to ideate. We work with various clients whom all have different brand aesthetics.
- As the champion prototyper and scout, you are thinking 10 steps ahead to ensure that design direction in line with vision.
- You will lead the charge on topics such as ‘How do we integrate Facebook messenger in a VR experience?’ or ‘What would the visualization of real-time statistics look like?’
- Design review is a huge part of this role. You will constantly asking questions like “How can our interfaces be more logical?’ and ‘How could we cost effectively craft this feature?’
- LiveLike is continually imagining and implementing new features into our product. Your day-to-day tasks would most commonly be whiteboarding new features and all their edge cases, discussing that work with colleagues, developing them further, making them digital, and sometimes even defending the directions to clients.
- After feature direction and structure is settled, you will help define and push the visual style of the features while ensuring that they remain cohesive with the rest of the product.
- Designing for VR always holds something new. Some days you’ll spend learning completely new things. From video production techniques to unique prototyping software or even VR development technologies.
- 2-4+ years of digital and/or user interaction design experience (Agency or client based is a plus)
- A deep understanding of Adobe Creative Suite (Illustrator primarily)
- Experience working with Unity is a (big) plus.
- You’ve got experience working with a fast team on real design execution
- A unbridled passion for design, be it in VR, sports, gaming, or anything. We just appreciate passion...
- You understand the “No-Assholes” policy
- You’re not afraid of an honest, open, yet entirely respectful work environment.
- You’re willing to cook with/for us (optional...maybe...)
- Your luck with the /giphy command in Slack is inconceivable.
We are currently not engaging new agencies for our roles. If you must reach out to us though, please reach out to me directly. Our founding members and team are busy building awesome stuff and your email will end up in my inbox any way.
LiveLike is an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.