The Audio Programmer is hiring a

Game Audio Programmer (C++ / Wwise)

We are looking for an audio programmer to join a group of talented developers who share a passion for creating AAA quality games.  

Salary: £30,000 - £80,000 per annum (dependent on skill set and experience)

What you'll do

  • Work closely with Code Leadership to plan, estimate, and write high-quality performant Audio systems. 
  • Design, write and test efficient code that meets and exceeds internal quality criteria.
  • Contribute to regular code reviews, championing code quality and best practices.
  • Writing, supporting, and extending VO, Localisation, and Dialogue systems.


  • Understanding of what makes a game sound and feel great.  A critical ear is a must.
  • Solid understanding of advanced audio concepts (mixing, signal flow, 3D positional audio, occlusion, obstruction, audio propagation, data compression, reverb, reflections, streaming and memory footprint, etc.)
  • 3+ years of games industry experience.
  • Excellent working knowledge of C++
  • Experience working with Wwise Audio middleware.


  • Annual Bonus 
  • Share Incentive Plan       
  • Competitive Pension
  • Flexible Working   
  • 27 Days Holiday, including your birthday, a duvet day and Christmas
  • Visa Sponsorship and relocation support to the UK
  • And more!

Looking for a job?

Game Audio Programmer (C++ / Wwise) at The Audio Programmer looks great, right? We have dozens of similar job posts on our site, interested? Leave your email and we'll send the best matches.