Take ownership of the Design of game features and content, from conception to completion
Pitch, design and prototype game features, in accordance with the Game pillars and Creative guidelines
Create and maintain design documentation, including feature metrics, specification and implementation guidelines
Implement, balance and bug fix gameplay features by using inhouse game engine.
Collaborate with the team to ensure the implementation of systems and content into actual gameplay while maintaining the overall balance between multiple systems.
Comfortable with both conceptual and hands-on aspect of Game Design;
Strong analytical skills and ability to showcase problem-solving skills
Broad gaming experience and knowledge of video games, with a strong Player-Centric mindset
Open to constructive criticism and able to listen and give feedback to others;
Comfortable with a development schedule that is playtest-driven and focused on fast iterations and polish;
Strong motivation and interpersonal skills;
Excellent verbal and written communication skills;
Solid written and read in English.
Technical background in programming or scripting;
Experience with 3D game engine software and level building tools, e.g. UE4, unity;
Knowledge of UX Design.
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