Are you looking for the challenge of creating great cooperative gameplay player experiences? Do you relish the idea of crafting player stories about fireteam going into the unknown and achieving the impossible? Can you imagine how to construct challenges that demand coordination to overcome? Do you believe game rewards should be prestigious, earned by commitment, mastery, and replay? If so, you just might be the ideal candidate to become Bungie’s next Raid Designer.
As a Raid Designer, you will be responsible for collaborating with a multidisciplinary team to generate ideas for a raid encounters and converting them into fully realized 6-player experiences in the game. Raid Designers are tasked with writing all of the script logic of the activity, building a database of mechanic components, authoring the structure that defines the location of enemy combatants in the encounter, as well as working closely with the World Artists to craft level designs. You will balance the gameplay skill and coordination required from groups of players to overcome the difficulty of your encounter designs.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA/CA). Currently only a select range of positions are available for full-time remote work in CA or WA (please review location for details). Prospective employees located outside of CA or WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.