Techland S.A.
Techland S.A.

Creative Lead (GaaS)

TLDR

Owns live products roadmaps and content loops for a AAA GaaS title, translating vision into engaging events and monetization aligned with player value.

  • Defining and evolving the live products roadmaps in alignment with the Creative Director and Development Director.
  • Translating high-level vision/goals into actionable content beats (events, updates, features).
  • Ensuring GaaS content feels cohesive with the core fantasy and player expectations.
  • Designing engaging live content loops (seasonal arcs, events, limited-time modes) that are:
    • High in perceived value for players
    • Low-to-medium in production cost (reuse, remix, systemic design)
    • Systemic and reusable to maximize output efficiency
    • Leveraging existing assets and mechanics wherever possible
  • Identifying “smart content” opportunities that balance novelty, sustainability, and cost.
  • Aligning monetization with gameplay loops, ensuring player value.
  • Setting success metrics, analyzing performance, and iterating based on data and player behavior.
  • Aligning cross-functional teams (design, art, narrative, tech, marketing) around creative intent.
  • Reporting to Creative Director, Development Director and leadership on live performance, player sentiment, risks and opportunities; present clear recommendations.
  • Monitoring player sentiment, community feedback, and market trends to inform decisions.
  • Leading, mentoring, and challenging the team—ensuring high standards, pragmatism, and player-first execution.
  • Proven experience leading live service (GaaS) development on a shipped AAA title.
  • Strong track record of owning or shaping product vision, roadmap, and live content strategy.
  • Deep expertise in systemic game design, player motivation, and long-term engagement loops.
  • Demonstrated ability to deliver high-impact content using scalable, cost-efficient approaches.
  • Strong data literacy—comfortable defining KPIs and driving decisions from live performance metrics.
  • Experience designing or closely collaborating on player-first monetization systems.
  • Excellent cross-functional leadership skills across design, art, tech, narrative, and product.
  • Ability to critically evaluate ideas and make pragmatic trade-offs (scope, cost, impact).
  • Understanding of current live service trends in open world games.
  • Very good command of English.

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.

  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.

  • A constant stream of company newsletters, PR & project updates so you will always be in the know.

  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.

  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

Benefits

Flexible Work Hours

flexible working hours

Health Insurance

life insurance

Learning Budget

financing of English and Polish language classes

Free parking at Wrocław/Warsaw office

free car park (Wrocław/Warsaw office)

Additional paid days for training and CSR

extra two paid days for training and CSR

Wellness Stipend

pro-health campaigns

Techland builds immersive and engaging video games, renowned for franchises like Call of Juarez and Dying Light. With a dedicated international team of over 500 professionals, they focus on open-world action and storytelling, offering unique gaming experiences that resonate with millions of players globally.

Founded
Founded 1991
Employees
201-500 employees
Industry
Internet Software & Services
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