Principal Animation Director
We are setting up a new global (remote) R&D cell to focus on improving the state-of-art of animation technology for our upcoming titles. This includes developing techniques for the in-game runtime, targeting improved fidelity, compression, motion synthesis, as well as animation production time tooling and techniques.
Responsibilities
- Researching as well as implementing novel, or improvements to state of art, animation techniques for use in upcomings games or as part of the production of same
- Stay up to date with current research in the domain of real-time animation in the context of computer games
- Collaborating with other Tencent teams and studios to ensure that the techniques being developed are useful in upcoming titles and on current and next generation hardware platforms
Requirements
- Solid experience with modern animation programming techniques, for example multi-joint IK, motion matching, motion fields, animation compression, etc.
- Experience with debugging, profiling, and optimizing CPU code
- Understanding of related topics: animator workflows, mocap data cleaning, skinning techniques, game character/NPC locomotion, …
- Experience with shipped games
Preferred skills
- Experience working with Unreal, Unity, or comparable in-house engines
- Experience with streaming systems and/or open-world games
- Console optimization and debugging experience
- MSc or PhD in a relevant area
Diversity, Equity & Inclusion at Tencent:
Diversity, equity and inclusion are important, interdependent components of our workplace. As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.