Genesis
Genesis

Simulation

TLDR

Develop a GPU-based physics simulation pipeline for robotics, implementing actuators, sensors, and controllers while bridging sim-to-real and advancing Physical AI.

What You’ll Do

  • Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models

  • Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team

  • Work with the policy training team to bridge the sim-to-real gap

  • Develop a real-to-sim pipeline in collaboration with the asset generation team

  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring

  • Passion for your craft and demonstrated excellence in physics simulation engineering

  • Exceptional ownership and initiative—finding and solving problems independently

  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD

  • Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

  • Proficiency in CUDA and GPU programming

  • Bonus: Experience in robotics control

Genesis builds general-purpose robots designed to tackle a wide range of physical labor tasks, empowering people to focus on creativity and exploration. Catering to industries seeking advanced automation solutions, our flagship creation, Eno, is leading the way in real-world applications. With a unique blend of American and French innovation, we harness cutting-edge technology to redefine work and productivity.

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