Bigger Games
Bigger Games

2D Game Animator

TLDR

Create 2D animations for characters, environments, UI, and VFX, implementing sprite sheets in Unity and optimizing for mobile platforms.

We're looking for a passionate and creative 2D Game Animator who will be producing high-quality 2D game animation for our chart-topping games. You will be responsible for creating all game and character animations utilising your imagination and visualisation skills. As a part of the Bigger team, you will be working closely with our game artists and game developers to architect outstanding gaming experiences that reach millions of players all around the world.
If you are a talented 2D Game Animator who loves games and shares our passion for enjoying and crafting games, come and join us!

ABOUT THIS ROLE:

  • Create high-quality 2D animations for characters, environments, UI, and visual effects.

  • Translate game concepts and storyboards into expressive animations that fit the Kitchen Masters' style.

  • Work with the art, product and development teams to ensure animations align with gameplay and technical requirements.

  • Optimize animations for mobile platforms while maintaining visual quality.

  • Contribute creative ideas for improving animation workflows and visual storytelling.

  • Ensure consistency and maintain the visual identity of the project.

YOU COULD BE A GREAT FIT IF:

  • Bachelor’s Degree in Animation, Graphics Design or relevant fields

  • Experience as a 2D Animator, preferably in the gaming industry.

  • Proficiency in animation software such as Spine, After Effects, Toon Boom, or equivalent.

  • Strong understanding of animation principles, timing, and motion dynamics.

  • Experience creating sprite sheets and implementing animations into Unity game engine.

  • Ability to collaborate effectively with multidisciplinary teams.

  • Strong knowledge of Particle System to be able to create high quality VFX.

  • 5+ years of industry experience is a plus

Bigger Games develops engaging gaming experiences that prioritize player motivation and interaction. Catering to millions of players, the company blends software development and design to tackle complex engineering challenges and create impactful gameplay.

Founded
Founded 2019
Employees
11-50 employees
Industry
computer games
Funding stage
Series A
Total raised
$31M raised
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