Paradox Interactive
Paradox Interactive

3D Environment art internship - 1st half 2027

TLDR

Create props, architecture, vegetation, set dressings, and terrain in Maya, ZBrush, and Substance Painter/Designer for a custom engine.

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

Requirements

  • Currently enrolled at a Dutch or Belgian school in a relevant field of study.

  • Able to work on-site at our studio in Delft.

  • Internships have a minimum duration of 5 months (internship payment provided).

  • Provide an extensive portfolio—we want to be impressed by your work!

  • You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

Paradox Interactive builds immersive management, simulation, and strategy games that resonate with a dedicated global fanbase. With a diverse portfolio that includes acclaimed titles like Stellaris and Crusader Kings, the company engages deeply with its players to create thought-provoking experiences that keep them coming back for more.

Founded
Founded 1999
Employees
500+ employees
Industry
computer games
Funding stage
Public
Stock ticker
Publicly traded (PDX.ST)
Total raised
$32M raised
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