Bloober Team SA
Bloober Team SA

Gameplay Programmer

TLDR

Own and evolve gameplay systems in UE4/UE5 for an AA/AAA horror title, prototyping features and collaborating with AI/Tools teams.

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:


Gameplay Programmer

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Within this role you will be responsible for:

  • Overseeing and maintaining overall gameplay code base and maintaining gameplay features, 

  • Prototyping and implementing gameplay systems, 

  • Supporting other departments such as AI or Tools,

  • Solving problems with gameplay systems, 

  • R&D - being up to date with the latest technology and trends when it comes to gameplay systems. 

Requirements

Feel free to apply if you have:

  • At least 5 years of experience working with UE4 or UE5 or equivalent,

  • Experience in prototyping and implementing gameplay systems, 

  • Experience working on an UE-based AA/AAA title in a similar position, 

  • Extensive knowledge of C++, 

  • Experience working with GAS (Gameplay Ability System), 

  • Familiarity with UE animation systems, 

  • Extensive knowledge of gameplay design patterns in UE5, 

  • Self-reliance when it comes to solving problems, 

  • Good communication skills, 

It would be also nice to have:

  • Experience of working with console development in the past (PS5/XSX),

  • Experience in optimizing code for consoles (PS5/XSX),

  • Experience with decision making systems other than Behaviour Trees,

  • Experience with variety of approaches to characters animation systems,

  • Experience in scripting in languages such as C#/Python,

  • Good understanding of World Partition.

Benefits

Remote-Friendly

We offer flexibility, allowing you to contribute your best work from wherever you thrive.

Bloober Team SA is a leading game development studio that specializes in producing horror games, known for its strong financial backing and commitment to collaborative creativity. With a clear vision for the future, Bloober Team focuses on delivering innovative projects that resonate with passionate gamers, all while fostering an inclusive workplace where every voice can contribute.

Founded
Founded 2008
Employees
51-200 employees
Industry
Media
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