Voodoo
Voodoo

Senior Backend Engineer (Golang) - Paper.io2

This job is no longer available and isn't accepting applications.

TLDR

Own and build backend-driven features for Paper.io2 to power progression, events, and live operations at scale.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io 2.

With Paper.io2, we’re building an iconic game that players will never forget!

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

  • Over the next 1 to 2 years, we want to turn Paper.io2 from a successful casual game into a deeper, more competitive live game

  • The goal is to create a territory game where players can progress in their own way, compete meaningfully, and stay engaged over time

  • Backend will be key to support this vision through stronger progression, regular events, live operations, and scalable game systems

Role

  • Own and build backend-driven features for the game

  • Work closely with game designers, client developers, product, and data from feature design to launch and iteration

  • Help us build scalable systems for progression, events, competition, social features, and live ops

  • Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust

  • Reuse and extend Voodoo’s backend platform when relevant, while making sure Paper.io2 can move fast

Profile

  • 5+ years of backend development experience

  • Strong knowledge of computer science fundamentals

  • Extreme fluency in Golang

  • Mastery of SQL and NoSQL

  • Background in high-scale systems

  • Understanding of Unix-like environments

  • Experience working in cross-functional agile teams

  • Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.

  • Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.

  • Ability to be self sufficient and work autonomously.

  • A deep interest in game development is a plus.

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

Benefits

Country-specific benefits

Other benefits according to the country you reside

Remote-Friendly

Fully remote role

Voodoo is a leading mobile games publisher specializing in hybrid-casual and casual games, collaborating with top studios to drive innovation and global expansion. With over 200 million active users and a portfolio featuring popular titles like Mob Control and BeReal, Voodoo combines product excellence and data-driven strategies to scale engaging experiences enjoyed by millions.

Founded
Founded 2013
Employees
500+ employees
Industry
entertainment
Total raised
$520M raised
View company profile
No longer accepting applications

This job is no longer available