Keywords Studios
Keywords Studios

Senior Programmer - Console and PC Games

TLDR

Develop game features using C++ for console and PC, with Unreal or custom engines, delivering quality and mentoring teammates.

We're looking for several experienced Senior Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.

You will join our growing team of developers and work on building various game features within Wicked Workshop.

Key responsibilities:

  • Working closely with producers, game designers and artists to implement game features using C++
  • Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
  • Staying up to date with new technologies and architectures
  • Following Wicked-Workshop standards and best practices
  • Assisting and mentoring other programmers in your areas of expertise

Skills, Abilities

  • Excellent programming skills in C++ with seven years or more experience
  • Unreal Engine, Custom Engine experience
  • Excellent problem-solving skills
  • Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
  • Ability to write clear, maintainable code
  • Demonstrated ability to create and deliver to deadlines
  • Ability to work as part of a team
  • Excellent written and verbal communication skills
  • Good interpersonal skills and pleasant personality
  • Ability to ramp up quickly with unfamiliar code bases or technical skills.
  • A genuine enthusiasm and passion for the games industry

Please note, we are currently only able to consider Australian Citizens, Permanent Residents, and relevant unrestricted work visa holders. This is a hybrid work opportunity based in Melbourne, Victoria. We do not currently offer sponsorship or relocation. 

Having recently relocated to Box Hill to a new more modern studio complete with pin ball machines, pool table, and a sanctuary (quiet room), our preference is for a more hybrid work model. 

 

Preferred: 

Bachelor’s degree or higher in Computer Science/Engineering, or equivalent experience

All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within five to seven business days of your application. Hopefully sooner.

If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.

Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.

Role Information: EN

Studio: Wicked Workshop

Location: APAC, Australia, Melbourne

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Hybrid

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Benefits

Free Meals & Snacks

pool table

quiet room sanctuary

sanctuary (quiet room)

Remote-Friendly

hybrid work model

Keywords Studios is a global provider of creative and technical services for the video game industry, boasting over 13,000 professionals across 70+ studios worldwide. By offering comprehensive support throughout the entire game lifecycle—from development and localization to marketing and player engagement—we empower leading publishers and AAA game developers to shine.

Founded
Founded 1998
Employees
500+ employees
Industry
computer games
Funding stage
Public
Total raised
$490M raised
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