Simulation Environment
TLDR
Build sim-ready digital twins and scalable pipelines, tuning physics and rendering to reduce the sim-to-real gap and boost model performance.
What You’ll Do
Build sim-ready digital twin environments for real work assets, scenes, and tasks.
Build a pipeline that can generate simulation environment at scale.
Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.
Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.
Develop pipeline for iterating on simulation environment to boost model performance.
What You’ll Bring
Strong software engineering skills in Python, C++, or similar language.
Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.
Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.
Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.
Bonus Points
Built closed-loop or log-replay evaluation at scale.
Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.
Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.
Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
Genesis builds general-purpose robots designed to tackle a wide range of physical labor tasks, empowering people to focus on creativity and exploration. Catering to industries seeking advanced automation solutions, our flagship creation, Eno, is leading the way in real-world applications. With a unique blend of American and French innovation, we harness cutting-edge technology to redefine work and productivity.
- Founded
- Founded 2024
- Industry
- Internet Software & Services